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Starbound has added some Big Birds/Monsters which are much stronger than their smaller variants. And now they are making it so similar monster "designs" relate to each other in certain way, and sizes are more advanced versions of their smaller counterparts. So they are trying to advance monsters by scaling them up in size.
Interesting update, not sure how I feel about "big monsters are worse monsters". I feel like if they took the game and made different monsters per planet/biome they could've done much better. And then they could've made smaller monsters that you can barely see that do a lot of damage to scare you off of a planet until you get better tech. Or like a "burying" monster that can attack you while buried (but maybe shows a little protrusion from the sand or whatever to signify where it is). They could've made a BUNCH of really cool monster types/abilities, but they chose bigger = better.